Oliver T. Kendrick Level 22
Aug 19, 2015 21:10:32 GMT -8
Post by Oliver T. Kendrick on Aug 19, 2015 21:10:32 GMT -8
Oliver Titus Kendrick
Species: Griffon
Element: Air
Occupation: Student, Air Cadet.
Physical Appearance:
(All images are used with permission, and are ultimately property of Mari.)
Eye Color: Leaf Green
Hair Color: Light Brown
Hair Length/Typical Hairstyle: Chin Length, Tied
Height: 5'10"
Weight: 177 lbs
Skin color: Pale Olive
Any qualities: Patches of Stubble, Various Scars
History
Ollie's behavior didn't go unnoticed, however. After his younger brother Charlie gave himself a concussion, trying to 'swing jump' with Ollie, his Mum and Pappy enrolled him in the air cadets, hoping that some military training would straighten him out, the way it did his grandfather, while he served in the R.A.F. Unfortunately, this has only taught Ollie how to behave in the presence of authority figures, and hasn't so much as dented his dare-devil shenanigans. It seems as if Ollie is doomed to live out the life of his grandfather -- learning how fun and games can be turned on its head, the hard way.
Currently, the Kendrick family is on vacation in California; where surely, nothing could possibly go wrong. Although the family is going on a simple trip to Disney Land, Ollie has a special interest in finding the most threatening rides and roller coasters he can and riding them until he's sick in a bag. The only way this adrenaline junkie could be satiated, is if he were mysteriously transported to a magical land, where thrills, puzzles, drama, and danger awaited him on a daily basis!
How Your Character is Special:
Your bonuses to stats:
Charm: 0
Cool: 3
Sharp: 0
Tough: 3
Weird: -1
Your Special Moves:
1. Daredevil Move: You can attempt a tricky, high risk maneuver to gain an advantage.
1. What Could Go Wrong?: Whenever you charge into immediate danger without hedging your bets, hold 2.
2. Absolute Badass: Increase your Tough by +1 (max +3).
3. Unfazeable: You get +1 Cool (max +3).
4. Tactical Genius: When you read a bad situation, you may roll +Cool instead of +Sharp.
5. Helping Hand: When you successfully help another hunter, they get +2 instead of the usual +1.
6. Bodyguard: If something bad is going to happen to another, you may throw yourself in harm's way.
7. Martial Arts Mojo: Monkey Fu When fighting unarmed, you gain +1 to Kick Ass and Help Out.
8. Safety First: You have jury-rigged extra protection into your gear, giving you +1 armour (max 2).
9. Endurance: You roll +Tough instead of +Weird to power your shape change.
10. Roll With It!: Roll +Cool to reduce damage you take from an attack and get tossed aside.
11. Tools Matter (Returning Shuriken): With your signature weapon, you get +1 to kick some ass.
12. Awesome Blow!: Roll +Tough and knock back up to 5 targets for 1 damage.
13. Merciless: When you inflict harm, inflict +1 Harm.
14. Blind Fighting: You suffer no penalties when attacking, or defending with unarmed attacks in poor light, absolute darkness, or against the invisible opponent.
15. Acute Sense: Your sight is extremely acute. You can spot details and triggers of various visual challenges that come into your view. This also improves your ability to do ranged weapon attacks.
15. Easy to Trust*: Roll +Cool to manipulate someone.
16. Martial Arts Mojo (Brick breaker/Board Breaking): You are able to focus the force of your blows into a concentrated, small area that is devastating to solid materials.
17 Tools Matter (Metal Gauntlets): With your signature weapon, you get +1 to kick some ass.
18. Good Arm. This gives a +1 to any kickass rolls or similar where you are throwing an item.
19. Ninja: I AM A NINJA!!!!. You are an expert at hiding and stealth.
20. Ninja: I AM AN ARMORED NINJA/Silent Tank: (Requires I am a Ninja) You never suffer increased difficulty on Stealth rolls from being armoured.
21. One Breath: You may use Empathy to read when a person will attack you and evaluate their combat skills.
22. Safe Fall: You can skip effortlessly down sheer surfaces.
Complications:
15. Hero Worship: The selfless death of a close friend, Payton Reyer leaves Oliver filling in blanks for what Payton might say.
Your Special Bonuses:
Total Harm (HP): 7
Total Magic (MP): 10
Total Luck: 7
Species Bonuses
Relentless Tracker: You can track a confronted creature indefinitely as long as you pursue it without resting.
Claws of the Beast/Beak: All your natural, physical attacks get +1 harm.
Equipment:
Returning Shuriken: Far, Returning, Harm +1
Armor: Leather Armor, 2 Soak
Player Information
Player Name, or Nickname you perfer: Best Contact information for you? Sven